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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics
Classes
| Type | Name | Description | |
|---|---|---|---|
| FBreakEventSignature | |||
| FChaosBreakEvent | |||
| FChaosCrumblingEvent | |||
| FChaosRemovalEvent | |||
| FCollisionChaosEvent | |||
| FCollisionChaosEventBodyInfo | |||
| FCollisionEventSignature | |||
| FConstraintBrokenDelegateWrapper | |||
| FCrumblingEventSignature | |||
| FPhysicsUserData_Chaos | Note: this must match the enum EChaosUserDataType in PhysicsInterfaceTypesCore. | ||
| FPhysInterface_Chaos | |||
| FPhysScene_Chaos | Low level Chaos scene used when building custom simulations that don't exist in the main world physics scene. | ||
| FPlasticDeformationDelegateWrapper | |||
| FRemovalEventSignature | |||
| FScopedSceneLock_Chaos | |||
| FScopedSceneReadLock | Needed by low level SQ calls. | ||
| ISpatialAcceleration | |||
| TArrayCollectionArray | |||
| TRawEventHandler | Instance event handler | ||
| UChaosEventRelay | An object managing events | ||
| UPhysicsThreadLibrary |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FQueryFilterData | ChaosInterface::MakeQueryFilterData
(
const FCollisionFilterData& FilterData, |