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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Physics > API/Runtime/Engine/Physics/Experimental
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Physics/Experimental/ChaosEventType.h |
| Include | #include "Physics/Experimental/ChaosEventType.h" |
Syntax
struct FChaosBreakEvent
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | AngularVelocity | Angular Velocity of the breaking particle | |
| bool | bFromCrumble | Whether the break event originated from a crumble event | |
| TObjectPtr< UPrimitiveComponent > | Component | Primitive component involved in the break event | |
| FVector | Extents | Extents of the bounding box | |
| int32 | Index | Index of the geometry collection bone if positive | |
| FVector | Location | World location of the break | |
| float | Mass | Mass of the breaking particle | |
| FVector | Velocity | Linear Velocity of the breaking particle |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FChaosBreakEvent
(
const Chaos::FBreakingData& BreakingData |