Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Material > UParticleModuleMeshMaterial
- UParticleModule::IsValidForLODLevel()
- UParticleModuleMeshMaterial::IsValidForLODLevel()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Material/ParticleModuleMeshMaterial.h |
Include | #include "Particles/Material/ParticleModuleMeshMaterial.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Material.cpp |
virtual bool IsValidForLODLevel
&40;
UParticleLODLevel &42; LODLevel,
FString & OutErrorString
&41;
Remarks
Returns true if the module is valid for the provided LOD level.