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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Event
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleEventBase
- UParticleModuleEventReceiverBase
- UParticleModuleEventReceiverKillParticles
- UParticleModuleEventReceiverSpawn
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h |
| Include | #include "Particles/Event/ParticleModuleEventReceiverBase.h" |
Syntax
UCLASS (EditInlineNew, HideCategories=Object, Abstract)
class UParticleModuleEventReceiverBase : public UParticleModuleEventBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< EParticleEventType > | EventGeneratorType | The type of event that will generate the kill. | |
| FName | EventName | The name of the emitter of interest for generating the event. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UParticleModuleEventReceiverBase
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ProcessParticleEvent
(
FParticleEmitterInstance* Owner, |
Process the event... | |
| bool | WillProcessParticleEvent
(
EParticleEventType InEventType |
Is the module interested in events of the given type? |