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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Event > API/Runtime/Engine/Particles/Event/UParticleModuleEventReceiverBase
- UParticleModuleEventReceiverBase::ProcessParticleEvent()
- UParticleModuleEventReceiverKillParticles::ProcessParticleEvent()
- UParticleModuleEventReceiverSpawn::ProcessParticleEvent()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Event/ParticleModuleEventReceiverBase.h |
| Include | #include "Particles/Event/ParticleModuleEventReceiverBase.h" |
virtual bool ProcessParticleEvent
(
FParticleEmitterInstance * Owner,
FParticleEventData & InEvent,
float DeltaTime
)
Remarks
Process the event... bool true if the event was processed; false if not.
Parameters
| Name | Description |
|---|---|
| Owner | The FParticleEmitterInstance this module is contained in. |
| InEvent | The FParticleEventData that occurred. |
| DeltaTime | The time slice of this frame. |