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API > API/Runtime > API/Runtime/Engine
| Name | IStereoLayerShape |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/StereoLayerShapes.h |
| Include Path | #include "StereoLayerShapes.h" |
Syntax
class IStereoLayerShape
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IStereoLayerShape() |
StereoLayerShapes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IStereoLayerShape * Clone() |
StereoLayerShapes.h | ||
FName GetShapeName() |
Shape name is used to identify the shape type. | StereoLayerShapes.h |