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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionLoadingContext > API/Runtime/Engine/FWorldPartitionLoadingContext/FDeferred
| Name | FContainerInstanceOps |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionHandle.h |
| Include Path | #include "WorldPartition/WorldPartitionHandle.h" |
Syntax
struct FContainerInstanceOps
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Registrations | TSet< FWorldPartitionActorDescInstance * > | WorldPartition/WorldPartitionHandle.h | ||
| Unregistrations | TSet< FWorldPartitionActorDescInstance * > | WorldPartition/WorldPartitionHandle.h |