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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVolumetricLightmapGridManager
| Name | FLoadedCellData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmapStreaming.h |
| Include Path | #include "PrecomputedVolumetricLightmapStreaming.h" |
Syntax
struct FLoadedCellData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Cell | TNotNull< FVolumetricLightMapGridCell * > | PrecomputedVolumetricLightmapStreaming.h | ||
| Data | FPrecomputedVolumetricLightmapData * | PrecomputedVolumetricLightmapStreaming.h | ||
| Lightmap | FPrecomputedVolumetricLightmap * | PrecomputedVolumetricLightmapStreaming.h |