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| Name | FVolumetricLightmapGridManager |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmapStreaming.h |
| Include Path | #include "PrecomputedVolumetricLightmapStreaming.h" |
Syntax
class FVolumetricLightmapGridManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVolumetricLightmapGridManager
(
UWorld* InWorld, |
PrecomputedVolumetricLightmapStreaming.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FVolumetricLightmapGridManager() |
PrecomputedVolumetricLightmapStreaming.h |
Structs
| Name | Remarks |
|---|---|
| FCellRequest | |
| FLoadedCellData |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bounds | FBox | PrecomputedVolumetricLightmapStreaming.h | ||
| Grid | FVolumetricLightMapGridDesc * | PrecomputedVolumetricLightmapStreaming.h | ||
| LoadedCells | TMap< FVolumetricLightMapGridCell *, FLoadedCellData > | PrecomputedVolumetricLightmapStreaming.h | ||
| PendingCellRequests | TArray< FCellRequest > | PrecomputedVolumetricLightmapStreaming.h | ||
| PendingRequestsCriticalSection | FCriticalSection | PrecomputedVolumetricLightmapStreaming.h | ||
| Registry | UMapBuildDataRegistry * | PrecomputedVolumetricLightmapStreaming.h | ||
| StreamingManager | TUniquePtr< FVolumetricLightmapGridStreamingManager > | PrecomputedVolumetricLightmapStreaming.h | ||
| World | UWorld * | PrecomputedVolumetricLightmapStreaming.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumPendingRequests() |
PrecomputedVolumetricLightmapStreaming.h | ||
int32 ProcessRequests() |
PrecomputedVolumetricLightmapStreaming.h | ||
void RemoveFromScene
(
FSceneInterface* InScene |
PrecomputedVolumetricLightmapStreaming.h | ||
void UpdateBounds
(
const FBox& Bounds |
PrecomputedVolumetricLightmapStreaming.h | ||
int32 WaitForPendingRequest
(
float Timelimit |
PrecomputedVolumetricLightmapStreaming.h |