Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FViewport
Inheritance Hierarchy
- FHitProxyConsumer
- FRenderTarget
- FGCObject
- FViewport::FHitProxyMap
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealClient.h |
| Include | #include "UnrealClient.h" |
Syntax
class FHitProxyMap :
public FHitProxyConsumer,
public FRenderTarget,
public FGCObject
Remarks
A map from 2D coordinates to cached hit proxies.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FHitProxyMap () |
Constructor |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FTexture2DRHIRef & | |||
| const FTexture2DRHIRef & | |||
| void | Init
(
uint32 NewSizeX, |
Initializes the hit proxy map with the given dimensions. | |
| void | Invalidate () |
Invalidates the cached hit proxy map. | |
| void | Release () |
Releases the hit proxy resources. |
Overridden from FHitProxyConsumer
| Type | Name | Description | |
|---|---|---|---|
| void | AddHitProxy
(
HHitProxy* HitProxy |
Called when a new hit proxy is rendered. |
Overridden from FRenderTarget
| Type | Name | Description | |
|---|---|---|---|
| FIntPoint | GetSizeXY () |
Properties. |
Overridden from FGCObject
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
FGCObject interface | |
| FString | Overload this method to report a name for your referencer |