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API > API/Runtime > API/Runtime/Engine
| Name | FStaticMeshCompilationContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
Syntax
class FStaticMeshCompilationContext
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/StaticMesh.h | |||
| Non-copyable. | Engine/StaticMesh.h | ||
| Movable. | Engine/StaticMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEditorLoadingPackage | bool | Engine/StaticMesh.h | ||
| bShouldComputeExtendedBounds | bool | Engine/StaticMesh.h | ||
| CancellationToken | UE::Tasks::FCancellationToken | Engine/StaticMesh.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/StaticMesh.h | |||
| Engine/StaticMesh.h |