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API > API/Runtime > API/Runtime/Engine
| Name | FStaticMeshBuildContext |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
Syntax
class FStaticMeshBuildContext : public FStaticMeshCompilationContext
Inheritance Hierarchy
- FStaticMeshCompilationContext → FStaticMeshBuildContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticMeshBuildContext
(
const UStaticMesh::FBuildParameters& InBuildParameters |
Engine/StaticMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasRenderDataChanged | bool | Engine/StaticMesh.h | ||
| BuildParameters | UStaticMesh::FBuildParameters | Engine/StaticMesh.h |