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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FStaticMeshPostLoadContext |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path |
#include "Engine/StaticMesh.h" |
Syntax
class FStaticMeshPostLoadContext : public FStaticMeshCompilationContext
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsCookedForEditor |
bool |
|
Engine/StaticMesh.h |
|
| bNeedsMaterialFixup |
bool |
|
Engine/StaticMesh.h |
|
| bNeedsMeshUVDensityFix |
bool |
|
Engine/StaticMesh.h |
|