Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshCompilationContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/StaticMesh.h | |||
| Non-copyable. | Engine/StaticMesh.h | ||
| Movable. | Engine/StaticMesh.h |
FStaticMeshCompilationContext()
| Name | FStaticMeshCompilationContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
FStaticMeshCompilationContext()
FStaticMeshCompilationContext(const FStaticMeshCompilationContext &)
Description
Non-copyable.
| Name | FStaticMeshCompilationContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
FStaticMeshCompilationContext
(
const FStaticMeshCompilationContext &
)
FStaticMeshCompilationContext(FStaticMeshCompilationContext &&)
Description
Movable.
| Name | FStaticMeshCompilationContext |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
FStaticMeshCompilationContext
(
FStaticMeshCompilationContext &&
)