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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshCompilationContext
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/StaticMesh.h |
|
|
Non-copyable. |
Engine/StaticMesh.h |
|
|
Movable. |
Engine/StaticMesh.h |
|
FStaticMeshCompilationContext()
| |
|
| Name |
FStaticMeshCompilationContext |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path |
#include "Engine/StaticMesh.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
FStaticMeshCompilationContext()
FStaticMeshCompilationContext(const FStaticMeshCompilationContext &)
Description
Non-copyable.
| |
|
| Name |
FStaticMeshCompilationContext |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path |
#include "Engine/StaticMesh.h" |
FStaticMeshCompilationContext
(
const FStaticMeshCompilationContext &
)
FStaticMeshCompilationContext(FStaticMeshCompilationContext &&)
Description
Movable.
| |
|
| Name |
FStaticMeshCompilationContext |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path |
#include "Engine/StaticMesh.h" |
FStaticMeshCompilationContext
(
FStaticMeshCompilationContext &&
)