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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshAsyncBuildTask
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticMeshAsyncBuildTask
(
UStaticMesh* InStaticMesh, |
Engine/StaticMesh.h | ||
FStaticMeshAsyncBuildTask
(
UStaticMesh* InStaticMesh, |
Engine/StaticMesh.h |
FStaticMeshAsyncBuildTask(UStaticMesh *, TUniquePtr< FStaticMeshPostLoadContext > &&)
| Name | FStaticMeshAsyncBuildTask |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
FStaticMeshAsyncBuildTask
(
UStaticMesh * InStaticMesh,
TUniquePtr < FStaticMeshPostLoadContext > && InPostLoadContext
)
FStaticMeshAsyncBuildTask(UStaticMesh *, TUniquePtr< FStaticMeshBuildContext > &&)
| Name | FStaticMeshAsyncBuildTask |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
FStaticMeshAsyncBuildTask
(
UStaticMesh * InStaticMesh,
TUniquePtr < FStaticMeshBuildContext > && InBuildContext
)