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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpatialHashStreamingGrid
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetCells
(
const FWorldPartitionStreamingQuerySource& QuerySource, |
WorldPartition/WorldPartitionRuntimeSpatialHash.h | ||
void GetCells
(
const TArray< FWorldPartitionStreamingSource >& Sources, |
WorldPartition/WorldPartitionRuntimeSpatialHash.h | ||
void GetCells
(
const TArray< FWorldPartitionStreamingSource >& Sources, |
WorldPartition/WorldPartitionRuntimeSpatialHash.h |
GetCells(const FWorldPartitionStreamingQuerySource &, TSet< const UWorldPartitionRuntimeCell > &, bool, FWorldPartitionQueryCache )
| Name | GetCells |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeSpatialHash.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeSpatialHash.cpp |
void GetCells
(
const FWorldPartitionStreamingQuerySource & QuerySource,
TSet< const UWorldPartitionRuntimeCell * > & OutCells,
bool bEnableZCulling,
FWorldPartitionQueryCache * QueryCache
) const
GetCells(const TArray< FWorldPartitionStreamingSource > &, UWorldPartitionRuntimeHash::FStreamingSourceCells &, UWorldPartitionRuntimeHash::FStreamingSourceCells &, bool)
| Name | GetCells |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeSpatialHash.h" |
void GetCells
(
const TArray < FWorldPartitionStreamingSource > & Sources,
UWorldPartitionRuntimeHash::FStreamingSourceCells & OutActivateCells,
UWorldPartitionRuntimeHash::FStreamingSourceCells & OutLoadCells,
bool bEnableZCulling
) const
GetCells(const TArray< FWorldPartitionStreamingSource > &, UWorldPartitionRuntimeHash::FStreamingSourceCells &, UWorldPartitionRuntimeHash::FStreamingSourceCells &, bool, const FWorldPartitionStreamingContext &)
| Name | GetCells |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeSpatialHash.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeSpatialHash.cpp |
void GetCells
(
const TArray < FWorldPartitionStreamingSource > & Sources,
UWorldPartitionRuntimeHash::FStreamingSourceCells & OutActivateCells,
UWorldPartitionRuntimeHash::FStreamingSourceCells & OutLoadCells,
bool bEnableZCulling,
const FWorldPartitionStreamingContext & Context
) const