Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FWorldPartitionQueryCache |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeHash.h" |
Syntax
struct FWorldPartitionQueryCache
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CellToSourceMinSqrDistances | TMap< const UWorldPartitionRuntimeCell *, double > | WorldPartition/WorldPartitionRuntimeHash.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddCellInfo
(
const UWorldPartitionRuntimeCell* Cell, |
WorldPartition/WorldPartitionRuntimeHash.h | ||
double GetCellMinSquareDist
(
const UWorldPartitionRuntimeCell* Cell |
WorldPartition/WorldPartitionRuntimeHash.h |