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A 2D signed distance field map, which consists of FSignedDistanceFieldShadowSample's.
| Name | FShadowSignedDistanceFieldData2D |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
| Include Path | #include "ShadowMap.h" |
Syntax
class FShadowSignedDistanceFieldData2D : public FShadowMapData2D
Inheritance Hierarchy
- FShadowMapData2D → FShadowSignedDistanceFieldData2D
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShadowSignedDistanceFieldData2D
(
uint32 InSizeX, |
ShadowMap.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | TArray< FSignedDistanceFieldShadowSample > | ShadowMap.h |
Functions
Public
Overridden from FShadowMapData2D
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ShadowMapDataType GetType() |
ShadowMap.h | ||
virtual void Quantize
(
TArray< FQuantizedSignedDistanceFieldShadowSample >& OutData |
ShadowMap.h | ||
virtual void Serialize
(
FArchive* OutShadowMap |
ShadowMap.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSignedDistanceFieldShadowSample & operator()
(
uint32 X, |
ShadowMap.h | ||
FSignedDistanceFieldShadowSample & operator()
(
uint32 X, |
ShadowMap.h |