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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include | #include "ShadowMap.h" |
Syntax
class FShadowMapData2D
Remarks
The raw data which is used to construct a 2D shadowmap.
Variables
Type | Name | Description | |
---|---|---|---|
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uint32 | SizeX | The width of the shadow-map. |
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uint32 | SizeY | The height of the shadow-map. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FShadowMapData2D
(
uint32 InSizeX, |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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uint32 | GetSizeX () |
Accessors. |
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uint32 | GetSizeY () |
|
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float | ||
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float | ||
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ShadowMapDataType | GetType () |
|
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void | Quantize
(
TArray< FQuantizedSignedDistanceFieldShadowSample >& OutData |
|
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void |
Enums
Type | Name | Description | |
---|---|---|---|
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ShadowMapDataType |