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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include | #include "SkeletalMeshTypes.h" |
Syntax
class FScopedSkeletalMeshPostEditChange
Remarks
Helper to scope skeletal mesh post edit change.
Constructors
Type | Name | Description | |
---|---|---|---|
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FScopedSkeletalMeshPostEditChange
(
USkeletalMesh* InSkeletalMesh, |
This constructor increment the skeletal mesh PostEditChangeStackCounter. |
Destructors
Type | Name | Description | |
---|---|---|---|
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This destructor decrement the skeletal mesh PostEditChangeStackCounter. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | SetSkeletalMesh
(
USkeletalMesh* InSkeletalMesh |