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Unreal Engine C++ API Reference > Runtime > Engine > FScopedSkeletalMeshPostEditChange
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshTypes.h |
Include | #include "SkeletalMeshTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
void SetSkeletalMesh
&40;
USkeletalMesh &42; InSkeletalMesh
&41;