Navigation
API > API/Runtime > API/Runtime/Engine
Dynamic emitter data for Ribbon emitters
| Name | FDynamicTrailsEmitterData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FDynamicTrailsEmitterData : public FDynamicSpriteEmitterDataBase
Inheritance Hierarchy
- FDynamicEmitterDataBase → FDynamicSpriteEmitterDataBase → FDynamicTrailsEmitterData
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicTrailsEmitterData
(
const UParticleModuleRequired* RequiredModule |
ParticleHelper.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FDynamicTrailsEmitterData() |
ParticleHelper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClipSourceSegement | uint32 | ParticleHelper.h | ||
| bRenderGeometry | uint32 | ParticleHelper.h | ||
| bRenderParticles | uint32 | ParticleHelper.h | ||
| bRenderTangents | uint32 | ParticleHelper.h | ||
| bRenderTessellation | uint32 | ParticleHelper.h | ||
| bTextureTileDistance | uint32 | ParticleHelper.h | ||
| DistanceTessellationStepSize | float | ParticleHelper.h | ||
| LastFramePreRendered | int32 | The sprite particle data. | ParticleHelper.h | |
| SourcePointer | FDynamicTrailsEmitterReplayData * | ParticleHelper.h | ||
| TangentTessellationScalar | float | ParticleHelper.h | ||
| TextureTileDistance | float | ParticleHelper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 FillIndexData
(
FAsyncBufferFillData& Data |
Data fill functions. | ParticleHelper.h | |
virtual int32 FillVertexData
(
FAsyncBufferFillData& Data |
ParticleHelper.h | ||
virtual void Init
(
bool bInSelected |
Initialize this emitter's dynamic rendering data, called after source data has been filled in | ParticleHelper.h |
Overridden from FDynamicSpriteEmitterDataBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DoBufferFill
(
FAsyncBufferFillData& Me |
ParticleHelper.h | ||
virtual int32 GetDynamicParameterVertexStride() |
Get the vertex stride for the dynamic parameter rendering data | ParticleHelper.h | |
virtual int32 GetDynamicVertexStride
(
ERHIFeatureLevel::Type |
Get the vertex stride for the dynamic rendering data | ParticleHelper.h | |
virtual void GetIndexAllocInfo
(
int32& OutNumIndices, |
Gets the number of indices to be allocated for this emitter. | ParticleHelper.h | |
virtual const FDynamicTrailsEmitterReplayData * GetSourceData() |
Get the source replay data for this emitter | ParticleHelper.h | |
virtual void RenderDebug
(
const FParticleSystemSceneProxy* Proxy, |
Debug rendering | ParticleHelper.h |
Overridden from FDynamicEmitterDataBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetDynamicMeshElementsEmitter
(
const FParticleSystemSceneProxy* Proxy, |
ParticleHelper.h | ||
virtual const FDynamicEmitterReplayDataBase & GetSource() |
Returns the source data for this particle system | ParticleHelper.h |