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Source data base class for all emitter types
| Name | FDynamicEmitterReplayDataBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include Path | #include "ParticleHelper.h" |
Syntax
struct FDynamicEmitterReplayDataBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicEmitterReplayDataBase() |
Constructor | ParticleHelper.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDynamicEmitterReplayDataBase() |
ParticleHelper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveParticleCount | int32 | The number of particles currently active in this emitter. | ParticleHelper.h | |
| DataContainer | FParticleDataContainer | ParticleHelper.h | ||
| eEmitterType | EDynamicEmitterType | The type of emitter. | ParticleHelper.h | |
| MacroUVOverride | FMacroUVOverride | MacroUV (override) data | ParticleHelper.h | |
| ParticleStride | int32 | ParticleHelper.h | ||
| Scale | FVector3f | ParticleHelper.h | ||
| SortMode | int32 | Whether this emitter requires sorting as specified by artist. | ParticleHelper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
Serialization | ParticleHelper.h |