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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FCopyCompressCS
| Name | FParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/VT/CopyCompressShader.h |
| Include Path | #include "VT/CopyCompressShader.h" |
Syntax
class FParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParameters() |
VT/CopyCompressShader.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | VT/CopyCompressShader.h | |
| zzLastMemberId | zzNextMemberIdDestRect | VT/CopyCompressShader.h | |
| zzMemberFunc | zzFuncPtr(*) | VT/CopyCompressShader.h | |
| zzMemberIdDestCompressTexture_128bit | zzNextMemberIdDestCompressTexture_64bit | VT/CopyCompressShader.h | |
| zzMemberIdDestCompressTexture_64bit | zzNextMemberIdDestTexture | VT/CopyCompressShader.h | |
| zzMemberIdDestRect | zzNextMemberIdTexelOffsets | VT/CopyCompressShader.h | |
| zzMemberIdDestTexture | zzNextMemberIdTextureSampler | VT/CopyCompressShader.h | |
| zzMemberIdSourceTextureA | zzFirstMemberId | VT/CopyCompressShader.h | |
| zzMemberIdSourceTextureB | zzNextMemberIdSourceTextureA | VT/CopyCompressShader.h | |
| zzMemberIdSourceUV | zzNextMemberIdDestCompressTexture_128bit | VT/CopyCompressShader.h | |
| zzMemberIdTexelOffsets | zzNextMemberIdTexelSize | VT/CopyCompressShader.h | |
| zzMemberIdTexelSize | zzNextMemberIdSourceUV | VT/CopyCompressShader.h | |
| zzMemberIdTextureSampler | zzNextMemberIdSourceTextureB | VT/CopyCompressShader.h | |
| zzTThisStruct | FParameters | VT/CopyCompressShader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DestCompressTexture_128bit | TShaderResourceParameterTypeInfo< FRDGTextureUAV * >::TAlignedType | VT/CopyCompressShader.h | ||
| DestCompressTexture_64bit | TShaderResourceParameterTypeInfo< FRDGTextureUAV * >::TAlignedType | VT/CopyCompressShader.h | ||
| DestRect | TShaderParameterTypeInfo< FIntVector4 >::TAlignedType | VT/CopyCompressShader.h | ||
| DestTexture | TShaderResourceParameterTypeInfo< FRDGTextureUAV * >::TAlignedType | VT/CopyCompressShader.h | ||
| SourceTextureA | TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | VT/CopyCompressShader.h | ||
| SourceTextureB | TShaderResourceParameterTypeInfo< FRDGTextureSRV * >::TAlignedType | VT/CopyCompressShader.h | ||
| SourceUV | TShaderParameterTypeInfo< FVector2f >::TAlignedType | VT/CopyCompressShader.h | ||
| TexelOffsets | TShaderParameterTypeInfo< FVector2f >::TAlignedType | VT/CopyCompressShader.h | ||
| TexelSize | TShaderParameterTypeInfo< FVector2f >::TAlignedType | VT/CopyCompressShader.h | ||
| TextureSampler | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | VT/CopyCompressShader.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FParameters& InContents, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSourceTextureA, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSourceTextureB, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTextureSampler, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdDestTexture, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdDestCompressTexture_64bit, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdDestCompressTexture_128bit, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdSourceUV, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTexelSize, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdTexelOffsets, |
VT/CopyCompressShader.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdDestRect, |
VT/CopyCompressShader.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
VT/CopyCompressShader.h |