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API > API/Runtime > API/Runtime/RHI
| Name | EUniformBufferUsage |
| Type | enum |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIDefinitions.h |
| Include Path | #include "RHIDefinitions.h" |
Syntax
enum EUniformBufferUsage
{
UniformBuffer_SingleDraw = 0,
UniformBuffer_SingleFrame,
UniformBuffer_MultiFrame,
}
Values
| Name | Remarks |
|---|---|
| UniformBuffer_SingleDraw | The uniform buffer is temporary, used for a single draw call then discarded |
| UniformBuffer_SingleFrame | The uniform buffer is used for multiple draw calls but only for the current frame |
| UniformBuffer_MultiFrame | The uniform buffer is used for multiple draw calls, possibly across multiple frames |