| BatchedElementParameters |
TRefCountPtr< FBatchedElementParameters > |
Batched element parameters |
CanvasBatchedElementRenderItem.h |
|
| BatchedElements |
FBatchedElements |
Current batched elements, destroyed once rendering completes. |
CanvasBatchedElementRenderItem.h |
|
| BlendMode |
ESimpleElementBlendMode |
Current blend mode being used for batching, set to BLEND_MAX if it hasn't been used yet. |
CanvasBatchedElementRenderItem.h |
|
| ElementType |
FCanvas::EElementType |
Current element type being used for batching, set to ET_MAX if it hasn't been used yet. |
CanvasBatchedElementRenderItem.h |
|
| GlowInfo |
FDepthFieldGlowInfo |
Info for optional glow effect when using depth field rendering |
CanvasBatchedElementRenderItem.h |
|
| Texture |
const FTexture * |
Current texture being used for batching, set to NULL if it hasn't been used yet. |
CanvasBatchedElementRenderItem.h |
|
| Transform |
FCanvas::FTransformEntry |
Transform used to render including projection |
CanvasBatchedElementRenderItem.h |
|