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Unreal Engine C++ API Reference > Runtime > Engine > FCanvas
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include | #include "CanvasTypes.h" |
Syntax
enum EElementType
{
ET_Line,
ET_Triangle,
ET_MAX,
}
Values
Name | Description |
---|---|
ET_Line | |
ET_Triangle | |
ET_MAX |
Remarks
Enum that describes what type of element we are currently batching.