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API > API/Runtime > API/Runtime/Engine
| Name | FAudioEffectParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h |
| Include Path | #include "Sound/SoundMix.h" |
Syntax
USTRUCT ()
struct FAudioEffectParameters
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioEffectParameters() |
Sound/SoundMix.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FAudioEffectParameters() |
Sound/SoundMix.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Interpolate
(
const FAudioEffectParameters& InStart, |
Interpolates between one set of parameters and another and stores result in local copy. | Sound/SoundMix.h | |
virtual void PrintSettings() |
Prints effect parameters. | Sound/SoundMix.h |