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| Name | FAudioEQEffect |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h |
| Include Path | #include "Sound/SoundMix.h" |
Syntax
USTRUCT ()
struct FAudioEQEffect : public FAudioEffectParameters
Inheritance Hierarchy
- FAudioEffectParameters → FAudioEQEffect
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioEQEffect() |
Sound/SoundMix.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bandwidth0 | float | Bandwidth of band 0. Region is center frequency +/- Bandwidth /2 | Sound/SoundMix.h |
|
| Bandwidth1 | float | Bandwidth of band 1. Region is center frequency +/- Bandwidth /2 | Sound/SoundMix.h |
|
| Bandwidth2 | float | Bandwidth of band 2. Region is center frequency +/- Bandwidth /2 | Sound/SoundMix.h |
|
| Bandwidth3 | float | Bandwidth of band 3. Region is center frequency +/- Bandwidth /2 | Sound/SoundMix.h |
|
| FrequencyCenter0 | float | Center frequency in Hz for band 0 | Sound/SoundMix.h |
|
| FrequencyCenter1 | float | Center frequency in Hz for band 1 | Sound/SoundMix.h |
|
| FrequencyCenter2 | float | Center frequency in Hz for band 2 | Sound/SoundMix.h |
|
| FrequencyCenter3 | float | Center frequency in Hz for band 3 | Sound/SoundMix.h |
|
| Gain0 | float | Boost/cut of band 0 | Sound/SoundMix.h |
|
| Gain1 | float | Boost/cut of band 1 | Sound/SoundMix.h |
|
| Gain2 | float | Boost/cut of band 2 | Sound/SoundMix.h |
|
| Gain3 | float | Boost/cut of band 3 | Sound/SoundMix.h |
|
| RootTime | double | Start time of effect | Sound/SoundMix.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClampValues() |
Clamp all settings in rangeValidate all settings are in range | Sound/SoundMix.h |
Overridden from FAudioEffectParameters
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Interpolate
(
const FAudioEffectParameters& InStart, |
Interpolates between Start and End EQ effect settings, storing results locally and returning if interpolation is complete | Sound/SoundMix.h | |
virtual void PrintSettings() |
Prints effect parameters. | Sound/SoundMix.h |