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Used to store and manipulate parameters related to a radio effect.
| Name | FAudioRadioEffect |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioEffect.h |
| Include Path | #include "AudioEffect.h" |
Syntax
class FAudioRadioEffect : public FAudioEffectParameters
Inheritance Hierarchy
- FAudioEffectParameters → FAudioRadioEffect
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioRadioEffect() |
Constructor (default). | AudioEffect.h |