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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimTypes.h |
Include | #include "Animation/AnimTypes.h" |
Syntax
struct FMarkerSyncData
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FAnimSyncMarker > | AuthoredSyncMarkers | Authored Sync markers |
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TArray< FName > | UniqueMarkerNames | List of Unique marker names in this animation sequence |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CollectMarkersInRange
(
float PrevPosition, |
|
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void | ||
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void | GetMarkerIndicesForTime
(
float CurrentTime, |
|
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FMarkerSyncAnimPosition | GetMarkerSyncPositionFromMarkerIndicies
(
int32 PrevMarker, |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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FMarkerSyncAnimPosition | GetMarkerSyncPositionfromMarkerIndicies
(
int32 PrevMarker, |
Use other GetMarkerSyncPositionFromMarkerIndicies signature |