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Unreal Engine C++ API Reference > Runtime > DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithBaseVariantElement
- IDatasmithActorBindingElement
- IDatasmithBasePropertyCaptureElement
- IDatasmithObjectPropertyCaptureElement
- IDatasmithPropertyCaptureElement
- IDatasmithLevelVariantSetsElement
- IDatasmithVariantElement
- IDatasmithVariantSetElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithVariantElements.h |
Include | #include "DatasmithVariantElements.h" |
Syntax
class IDatasmithBaseVariantElement : public IDatasmithElement
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsSubType
(
const EDatasmithElementVariantSubType VariantSubType |