Navigation
Unreal Engine C++ API Reference > Runtime > DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithBaseVariantElement
- IDatasmithBasePropertyCaptureElement
- IDatasmithObjectPropertyCaptureElement
- IDatasmithPropertyCaptureElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithVariantElements.h |
Include | #include "DatasmithVariantElements.h" |
Syntax
class IDatasmithBasePropertyCaptureElement : public IDatasmithBaseVariantElement
Functions
Type | Name | Description | |
---|---|---|---|
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EDatasmithPropertyCategory | GetCategory () |
|
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const FString & | ||
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void | SetCategory
(
EDatasmithPropertyCategory Category |
|
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void | SetPropertyPath
(
const FString& Path |