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Unreal Engine C++ API Reference > Runtime > DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithBaseVariantElement
- IDatasmithVariantSetElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithVariantElements.h |
Include | #include "DatasmithVariantElements.h" |
Syntax
class IDatasmithVariantSetElement : public IDatasmithBaseVariantElement
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddVariant
(
const TSharedRef< IDatasmithVariantElement >& Variant |
|
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TSharedPtr< IDatasmithVariantElement > | GetVariant
(
int32 Index |
|
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int32 | ||
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void | RemoveVariant
(
const TSharedRef< IDatasmithVariantElement >& Variant |