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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- TInPropertyBaseClass
- TPropertyTypeFundamentals
- TProperty
- FArrayProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Syntax
class FArrayProperty : public TProperty< FScriptArray, FProperty >
Variables
Type | Name | Description | |
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EArrayPropertyFlags | ArrayFlags | Variables. |
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FProperty * | Inner |
Constructors
Type | Name | Description | |
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FArrayProperty
(
UField* InField |
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FArrayProperty
(
EInternal InInernal, |
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FArrayProperty
(
FFieldVariant InOwner, |
Constructor used for constructing compiled in properties | |
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FArrayProperty
(
FFieldVariant InOwner, |
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FArrayProperty
(
FFieldVariant InOwner, FArrayProperty
(
FFieldVariant InOwner, |
Compiled-in property constructor is deprecated, use other constructors instead. |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddCppProperty
(
FProperty* Property |
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void | AddReferencedObjects
(
FReferenceCollector& Collector |
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void | AppendSchemaHash
(
FBlake3& Builder, |
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FField * | Construct
(
const FFieldVariant& InOwner, |
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bool | ContainsObjectReference
(
TArray< const FStructProperty* >& EncounteredStructProps, |
Returns true if this property, or in the case of e.g. array or struct properties any sub- property, contains a UObject reference. |
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EConvertFromTypeResult | ConvertFromType
(
const FPropertyTag& Tag, |
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void | EmitReferenceInfo
(
UE::GC::FSchemaBuilder& Schema, |
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void | ExportText_Internal
(
FString& ValueStr, |
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void | ExportTextInnerItem
(
FString& ValueStr, |
Called by ExportText_Internal, but can also be used by a non-ArrayProperty whose ArrayDim is > 1. |
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FString | GetCPPMacroType
(
FString& ExtendedTypeText |
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FString | GetCPPTypeCustom
(
FString* ExtendedTypeText, |
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FString | ||
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FField * | GetInnerFieldByName
(
const FName& InName |
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void | GetInnerFields
(
TArray< FField* >& OutFields |
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void | GetPreloadDependencies
(
TArray< UObject* >& OutDeps |
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void * | GetValueAddressAtIndex_Direct
(
const FProperty* Inner, |
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bool | Identical
(
const void* A, |
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const TCHAR * | ImportText_Internal
(
const TCHAR* Buffer, |
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const TCHAR * | ImportTextInnerItem
(
const TCHAR* Buffer, |
Called by ImportTextItem, but can also be used by a non-ArrayProperty whose ArrayDim is > 1. |
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void | InstanceSubobjects
(
void* Data, |
Creates new copies of components |
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bool | NetSerializeItem
(
FArchive& Ar, |
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void | PostDuplicate
(
const FField& InField |
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bool | ||
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void | ||
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void | SerializeItem
(
FStructuredArchive::FSlot Slot, |
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FFieldClass * | StaticClass () |
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constexpr uint64 | ||
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constexpr uint64 |
Overridden from TProperty
Type | Name | Description | |
---|---|---|---|
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void | ClearValueInternal
(
void* Data |
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void | CopyValuesInternal
(
void* Dest, |
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void | DestroyValueInternal
(
void* Dest |
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FString | GetCPPType
(
FString* ExtendedTypeText, |
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int32 | ||
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void | InitializeValueInternal
(
void* Dest |
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void | LinkInternal
(
FArchive& Ar |
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bool |
Operators
Type | Name | Description | |
---|---|---|---|
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void | operator delete
(
void* InMem |
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void * | operator new
(
const size_t InSize |
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void * | operator new
(
const size_t InSize, |
Typedefs
Name | Description |
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Super | |
TCppType | |
ThisClass | |
TTypeFundamentals |
Constants
Name | Description |
---|---|
CPPAlignment | Type of the CPP property |
CPPSize | Type of the CPP property |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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FArrayProperty
(
FFieldVariant InOwner, FArrayProperty
(
FFieldVariant InOwner, |
Compiled-in property constructor is deprecated, use other constructors instead. |