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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
class FIoBatch
Remarks
I/O batch
This is a primitive used to group I/O requests for synchronization purposes
Constructors
Destructors
Type | Name | Description | |
---|---|---|---|
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~FIoBatch () |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Issue () |
|
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void | IssueAndDispatchSubsequents
(
FGraphEventRef Event |
|
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void | IssueAndTriggerEvent
(
FEvent* Event |
|
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void | IssueWithCallback
(
TFunction< void()>&& Callback |
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FIoRequest | Read
(
const FIoChunkId& Chunk, |
|
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FIoRequest | ReadWithCallback
(
const FIoChunkId& ChunkId, |