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Unreal Engine C++ API Reference > Runtime > Core > IO > FIoBatch
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Source | /Engine/Source/Runtime/Core/Private/IO/IoDispatcher.cpp |
FIoRequest Read
&40;
const FIoChunkId & Chunk,
FIoReadOptions Options,
int32 Priority
&41;