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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
class FIoRequest
Constructors
Type | Name | Description | |
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FIoRequest () |
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FIoRequest
(
const FIoRequest& Other |
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FIoRequest
(
FIoRequest&& Other |
Destructors
Type | Name | Description | |
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~FIoRequest () |
Functions
Type | Name | Description | |
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void | Cancel () |
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const FIoBuffer * | GetResult () |
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const FIoBuffer & | ||
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void | Release () |
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FIoStatus | Status () |
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void | UpdatePriority
(
uint32 NewPriority |
Operators
Type | Name | Description | |
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FIoRequest & | operator=
(
const FIoRequest& Other |
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FIoRequest & | operator=
(
FIoRequest&& Other |