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Unreal Engine C++ API Reference > Runtime > Core > IO
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/IO/IoDispatcher.h |
Include | #include "IO/IoDispatcher.h" |
Syntax
class FIoReadOptions
Constructors
Type | Name | Description | |
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FIoReadOptions
(
uint64 InOffset, |
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FIoReadOptions
(
uint64 InOffset, |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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uint64 | GetOffset () |
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uint64 | GetSize () |
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void * | GetTargetVa () |
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void | SetRange
(
uint64 Offset, |
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void | SetTargetVa
(
void* InTargetVa |