Navigation
Unreal Engine C++ API Reference > Runtime > CinematicCamera > ACineCameraActor
- ACameraActor::NotifyCameraCut()
- ACineCameraActor::NotifyCameraCut()
References
Module | CinematicCamera |
Header | /Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h |
Include | #include "CineCameraActor.h" |
Source | /Engine/Source/Runtime/CinematicCamera/Private/CineCameraActor.cpp |
virtual void NotifyCameraCut&40;&41;
Remarks
Called to notify that this camera was cut to, so it can update things like interpolation if necessary. Typically called by the camera component.