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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FStaticMeshPhysicsProxy
| Name | Params |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/StaticMeshPhysicsProxy.h |
| Include Path | #include "PhysicsProxy/StaticMeshPhysicsProxy.h" |
Syntax
struct Params
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Params() |
PhysicsProxy/StaticMeshPhysicsProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSimulating | bool | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| InitialAngularVelocity | FVector | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| InitialLinearVelocity | FVector | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| InitialTransform | FTransform | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| Mass | float | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| MaxRes | int32 | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| MeshVertexPositions | Chaos::FParticles | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| MinRes | int32 | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| Name | FString | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| ObjectType | EObjectStateTypeEnum | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| PhysicalMaterial | Chaos::TSerializablePtr< Chaos::FChaosPhysicsMaterial > | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| ShapeParams | FShapeParams | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| ShapeType | EImplicitTypeEnum | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| TargetTransform | FTransform * | PhysicsProxy/StaticMeshPhysicsProxy.h | ||
| TriIndices | TArray< Chaos::TVector< int32, 3 > > | PhysicsProxy/StaticMeshPhysicsProxy.h |