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API > API/Runtime > API/Runtime/Chaos
| Name | EObjectStateTypeEnum |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionSimulationTypes.h |
| Include Path | #include "GeometryCollection/GeometryCollectionSimulationTypes.h" |
Syntax
enum EObjectStateTypeEnum
{
Chaos_NONE = 0,
Chaos_Object_Sleeping = 1,
Chaos_Object_Kinematic = 2,
Chaos_Object_Static = 3,
Chaos_Object_Dynamic = 4,
Chaos_Object_UserDefined = 100,
Chaos_Max,
}
Values
| Name | Remarks |
|---|---|
| Chaos_NONE | |
| Chaos_Object_Sleeping | |
| Chaos_Object_Kinematic | |
| Chaos_Object_Static | |
| Chaos_Object_Dynamic | |
| Chaos_Object_UserDefined | |
| Chaos_Max |