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Unreal Engine C++ API Reference > Runtime > AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UStreamableRenderAsset
- UTexture
- UTextureCube
- UAREnvironmentCaptureProbeTexture
- UAppleARKitEnvironmentCaptureProbeTexture
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h |
Include | #include "ARTextures.h" |
Syntax
class UAREnvironmentCaptureProbeTexture : public UTextureCube
Remarks
Base class for all AR textures that represent the environment for lighting and reflection
Variables
Type | Name | Description | |
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FGuid | ExternalTextureGuid | The guid of texture that gets registered as an external texture |
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FVector2f | Size | The width and height of the texture |
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EARTextureType | TextureType | The type of texture this is |
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float | Timestamp | The timestamp this texture was captured at |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAREnvironmentCaptureProbeTexture
(
const FObjectInitializer& ObjectInitializer |
Overridden from UTexture
Type | Name | Description | |
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FGuid | Access the GUID which defines this texture's resources externally through FExternalTextureRegistry | |
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uint32 | ||
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float | ||
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float | ||
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float | UTexture interface implementation. |