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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UAREnvironmentCaptureProbeTexture
- UTexture::GetExternalTextureGuid()
- UAREnvironmentCaptureProbeTexture::GetExternalTextureGuid()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h |
Include | #include "ARTextures.h" |
virtual FGuid GetExternalTextureGuid&40;&41; const
Remarks
Access the GUID which defines this texture's resources externally through FExternalTextureRegistry