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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UAREnvironmentCaptureProbeTexture
- UTexture::GetSurfaceArraySize()
- UTextureCube::GetSurfaceArraySize()
- UAREnvironmentCaptureProbeTexture::GetSurfaceArraySize()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h |
Include | #include "ARTextures.h" |
virtual uint32 GetSurfaceArraySize&40;&41; const
the array size of the surface represented by the texture.