Navigation
Unreal Engine C++ API Reference > Runtime > AugmentedReality > UAREnvironmentCaptureProbeTexture
- UTexture::GetSurfaceDepth()
- UTextureCube::GetSurfaceDepth()
- UAREnvironmentCaptureProbeTexture::GetSurfaceDepth()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h |
Include | #include "ARTextures.h" |
virtual float GetSurfaceDepth&40;&41; const
the depth of the surface represented by the texture.