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Unreal Engine C++ API Reference > Runtime > AudioMixer > Components > USynthComponent
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- USynthComponent::OnUnregister()
- USynthSamplePlayer::OnUnregister()
- UGranularSynth::OnUnregister()
- UMediaSoundComponent::OnUnregister()
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h |
Include | #include "Components/SynthComponent.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.