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Unreal Engine C++ API Reference > Plugins > Synthesis > SynthComponents > UGranularSynth
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- USynthComponent::OnUnregister()
- UGranularSynth::OnUnregister()
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentGranulator.h |
Include | #include "SynthComponents/SynthComponentGranulator.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentGranulator.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.