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Unreal Engine C++ API Reference > Plugins > Synthesis > SynthComponents > USynthSamplePlayer
- UActorComponent::OnUnregister()
- USceneComponent::OnUnregister()
- USynthComponent::OnUnregister()
- USynthSamplePlayer::OnUnregister()
References
Module | Synthesis |
Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentWaveTable.h |
Include | #include "SynthComponents/SynthComponentWaveTable.h" |
Source | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentWaveTable.cpp |
virtual void OnUnregister&40;&41;
Remarks
Called when a component is unregistered. Called after DestroyRenderState_Concurrent and OnDestroyPhysicsState are called.