Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UMirrorAnimLibrary
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/MirrorAnimLibrary.h |
| Include | #include "MirrorAnimLibrary.h" |
Syntax
UCLASS ()
class UMirrorAnimLibrary : public UBlueprintFunctionLibrary
Remarks
Exposes operations that can be run on a Mirror node via Anim Node Functions such as "On Become Relevant" and "On Update".
Functions
| Type | Name | Description | |
|---|---|---|---|
| FMirrorAnimNodeReference | ConvertToMirrorNode
(
const FAnimNodeReference& Node, |
Get a mirror node context from an anim node context | |
| void | ConvertToMirrorNodePure
(
const FAnimNodeReference& Node, |
Get a mirror context from an anim node context (pure) | |
| bool | GetMirror
(
const FMirrorAnimNodeReference& MirrorNode |
Get the mirror state | |
| UMirrorDataTable * | GetMirrorDataTable
(
const FMirrorAnimNodeReference& MirrorNode |
Get MirrorDataTable used to perform mirroring | |
| float | GetMirrorTransitionBlendTime
(
const FMirrorAnimNodeReference& MirrorNode |
Get how long to blend using inertialization when switching mirrored state | |
| FMirrorAnimNodeReference | SetMirror
(
const FMirrorAnimNodeReference& MirrorNode, |
Set the mirror state | |
| FMirrorAnimNodeReference | SetMirrorTransitionBlendTime
(
const FMirrorAnimNodeReference& MirrorNode, |
Set how long to blend using inertialization when switching mirrored state |